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Unreal Engine C++ API Reference > Plugins > VPUtilitiesEditor > UVPScoutingSubsystemGestureManagerBase
References
Module | VPUtilitiesEditor |
Header | /Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilitiesEditor/Public/VPScoutingSubsystem.h |
Include | #include "VPScoutingSubsystem.h" |
UFUNCTION&40;BlueprintNativeEvent, CallInEditor, BlueprintCallable, Category&61;"VR"&41;
void OnVREditingModeExit&40;&41;