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API > API/Plugins > API/Plugins/VPUtilities
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| Name |
FVPFullScreenUserWidget_Viewport |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/Widgets/VPFullScreenUserWidget.h |
| Include Path |
#include "Widgets/VPFullScreenUserWidget.h" |
Syntax
USTRUCT ()
struct FVPFullScreenUserWidget_Viewport
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| EditorTargetViewport |
TWeakPtr< FSceneViewport > |
The viewport to use for displaying. Defaults to GetFirstActiveLevelViewport(). |
Widgets/VPFullScreenUserWidget.h |
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Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| FullScreenCanvasWidget |
TWeakPtr< SConstraintCanvas > |
Constraint widget that contains the widget we want to display. |
Widgets/VPFullScreenUserWidget.h |
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| OverlayWidgetLevelViewport |
TWeakPtr< SLevelViewport > |
Level viewport the widget was added to. |
Widgets/VPFullScreenUserWidget.h |
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Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Widgets/VPFullScreenUserWidget.h |
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Widgets/VPFullScreenUserWidget.h |
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