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AVPPassthroughPostProcessVolume is derived from APostProcessVolume. Its function is to provide a Post Process Volume offers a clean passthrough of colors into display space, with no additional post-processing. This is done by customizing some of the default values.
| Name | AVPPassthroughPostProcessVolume |
| Type | class |
| Header File | /Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/Actors/VPPassthroughPostProcessVolume.h |
| Include Path | #include "Actors/VPPassthroughPostProcessVolume.h" |
Syntax
UCLASS (MinimalAPI, DisplayName="VP Passthrough Post Process Volume")
class AVPPassthroughPostProcessVolume : public APostProcessVolume
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → ABrush → AVolume → APostProcessVolume → AVPPassthroughPostProcessVolume
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AVPPassthroughPostProcessVolume() |
Actors/VPPassthroughPostProcessVolume.h |