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API > API/Plugins > API/Plugins/VPBookmark
| Name | UVPBookmark |
| Type | class |
| Header File | /Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmark/Public/VPBookmark.h |
| Include Path | #include "VPBookmark.h" |
Syntax
UCLASS (BlueprintType, Category=Bookmark)
class UVPBookmark : public UBookmarkBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBookmarkBase → UVPBookmark
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedViewportData | FVPBookmarkViewportData | VPBookmark.h |
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| CreationContext | FVPBookmarkCreationContext | VPBookmark.h |
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| OwnedActor | TLazyObjectPtr< AActor > | VPBookmark.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsActive | bool | VPBookmark.h |
|
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| OnLevelActorAddedHandle | FDelegateHandle | VPBookmark.h | ||
| OnLevelActorDeletedHandle | FDelegateHandle | VPBookmark.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AActor * GetAssociatedBookmarkActor() |
VPBookmark.h |
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int32 GetBookmarkIndex() |
VPBookmark.h |
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FText GetDisplayName() |
VPBookmark.h |
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bool IsActive() |
VPBookmark.h |
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void SetActive
(
bool bInActive |
VPBookmark.h |
Overridden from UBookmarkBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnCleared() |
VPBookmark.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
VPBookmark.h | ||
virtual void PostInitProperties() |
VPBookmark.h | ||
virtual void PostLoad() |
VPBookmark.h |