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API > API/Plugins > API/Plugins/VCamInput
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDeveloperSettings
- UVCamInputSettings
References
| Module | VCamInput |
| Header | /Engine/Plugins/Experimental/VirtualCameraCore/Source/VCamInput/Public/VCamInputSettings.h |
| Include | #include "VCamInputSettings.h" |
Syntax
UCLASS&40;Config&61;Game&41;
class UVCamInputSettings : public UDeveloperSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | DefaultInputProfile | ||
| TMap< FName, FVCamInputProfile > | InputProfiles |
Functions
| Type | Name | Description | |
|---|---|---|---|
| TArray< FName > | |||
| UVCamInputSettings * | |||
| void | SetDefaultInputProfile
(
const FName NewDefaultInputProfile |
||
| void | SetInputProfiles
(
const TMap< FName, FVCamInputProfile >& NewInputProfiles |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |