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API > API/Plugins > API/Plugins/VCamCore > API/Plugins/VCamCore/UVCamComponent
- UActorComponent::EndPlay()
- USceneComponent::EndPlay()
- UVCamComponent::EndPlay()
References
| Module | VCamCore |
| Header | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/VCamComponent.h |
| Include | #include "VCamComponent.h" |
| Source | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Private/VCamComponent.cpp |
virtual void EndPlay
(
EEndPlayReason::Type Reason
)
Remarks
Ends gameplay for this component. Called from AActor::EndPlay only if bHasBegunPlay is true