Navigation
API > API/Plugins > API/Plugins/VCamCore
| Name | FUpdateViewTargetPolicyParams |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/Output/ViewTargetPolicy/GameplayViewTargetPolicy.h |
| Include Path | #include "Output/ViewTargetPolicy/GameplayViewTargetPolicy.h" |
Syntax
USTRUCT (BlueprintType )
struct FUpdateViewTargetPolicyParams : public FDeterminePlayerControllersTargetPolicyParams
Inheritance Hierarchy
- FDeterminePlayerControllersTargetPolicyParams → FUpdateViewTargetPolicyParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PlayerControllers | TArray< TObjectPtr< APlayerController > > | The player controllers whose view targets should be set to CameraToAffect. | Output/ViewTargetPolicy/GameplayViewTargetPolicy.h |
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