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API > API/Plugins > API/Plugins/VCamCore
| Name | FDeterminePlayerControllersTargetPolicyParams |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/Output/ViewTargetPolicy/GameplayViewTargetPolicy.h |
| Include Path | #include "Output/ViewTargetPolicy/GameplayViewTargetPolicy.h" |
Syntax
USTRUCT (BlueprintType )
struct FDeterminePlayerControllersTargetPolicyParams
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bNewIsActive | bool | Whether the output provider will be made active or inactive. | Output/ViewTargetPolicy/GameplayViewTargetPolicy.h |
|
| CameraToAffect | TObjectPtr< UCineCameraComponent > | The camera the output provider is associated with. | Output/ViewTargetPolicy/GameplayViewTargetPolicy.h |
|
| OutputProvider | TObjectPtr< UVCamOutputProviderBase > | The output provider in question | Output/ViewTargetPolicy/GameplayViewTargetPolicy.h |
|