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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/UUVEditorTexelDensityTool
- UInteractiveTool::Render()
- UUVEditorTexelDensityTool::Render()
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorTexelDensityTool.h |
| Include | #include "UVEditorTexelDensityTool.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Private/UVEditorTexelDensityTool.cpp |
virtual void Render
(
IToolsContextRenderAPI * RenderAPI
)
Remarks
Allow the Tool to do any custom drawing (ie via PDI/RHI)