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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/Selection > API/Plugins/UVEditorTools/Selection/UUVToolSelectionAPI
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/Selection/UVToolSelectionAPI.h |
| Include | #include "Selection/UVToolSelectionAPI.h" |
const UUVEditorMeshSelectionMechanic * GetSelectionMechanic() const
Remarks
Most clients shouldn't need to touch the selection mechanic directly, but it can be useful for certain utility functions that exist on the mechanic.