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API > API/Plugins > API/Plugins/UVEditorTools
Classes
| Type | Name | Description | |
|---|---|---|---|
| FUVToolSelection | Class that represents a selection in the canonical unwrap of a UV editor input object. | ||
| IUVToolSupportsSelection | If a tool does not inherit from IUVToolSupportsSelection, then selection will automatically be cleared before the tool invocation via an undoable transaction, to avoid a state where the selection refers to invalid items after tool completion. | ||
| UUVEditorMeshSelectionMechanic | Mechanic for selecting elements of a dynamic mesh in the UV editor. | ||
| UUVToolSelectionAPI | API for dealing with mode-level selection in the UV editor. | ||
| UUVToolSelectionHighlightMechanic | Mechanic for highlighting mesh elements (usually selection) in the UV editor. | ||
| UUVToolSupportsSelection | UInterface for IUVToolSupportsSelection. |
Enums
| Type | Name | Description | |
|---|---|---|---|
| ESelectionChangeTypeFlag | Enum to describe the nature of the selection change during either a OnPreSelectionChange callback or OnSelectionChange callback. |
Functions
| Type | Name | Description | |
|---|---|---|---|
PREDECLARE_GEOMETRY
(
FDynamicMesh3 |
|||
PREDECLARE_GEOMETRY
(
FUVToolSelection |