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API > API/Plugins > API/Plugins/UVEditorTools
| Name | FUVEditorUVDistributeOp |
| Type | class |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/Operators/UVEditorUVTransformOp.h |
| Include Path | #include "Operators/UVEditorUVTransformOp.h" |
Syntax
class FUVEditorUVDistributeOp : public UE::Geometry::FUVEditorUVTransformBaseOp
Inheritance Hierarchy
- FDynamicMeshOperator → FUVEditorUVTransformBaseOp → FUVEditorUVDistributeOp
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FUVEditorUVDistributeOp() |
Operators/UVEditorUVTransformOp.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnableManualDistances | bool | Operators/UVEditorUVTransformOp.h | ||
| DistributeMode | EUVEditorDistributeModeBackend | Operators/UVEditorUVTransformOp.h | ||
| ManualExtent | float | Operators/UVEditorUVTransformOp.h | ||
| ManualSpacing | float | Operators/UVEditorUVTransformOp.h |
Functions
Public
Protected
Overridden from FUVEditorUVTransformBaseOp
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void HandleTransformationOp
(
FProgressCancel* Progress |
Operators/UVEditorUVTransformOp.h |