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Visualization settings for the UUVEditorDistortionVisualization
| Name | UUVEditorDistortionVisualizationProperties |
| Type | class |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Public/UVEditorDistortionVisualization.h |
| Include Path | #include "UVEditorDistortionVisualization.h" |
Syntax
UCLASS ()
class UUVEditorDistortionVisualizationProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UUVEditorDistortionVisualizationProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UUVEditorDistortionVisualizationProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCompareToAverageDensity | bool | When visualizing texel density, use the average texel density, assuming a constant arbitrary texture resolution, over the entire model as the baseline. | UVEditorDistortionVisualization.h | |
| bRespectUDIMTextureResolutions | bool | When computing average texel density, take into account specific UDIM tile resolutions for a more accurate representation | UVEditorDistortionVisualization.h |
|
| bVisible | bool | Should the visualization be shown. | UVEditorDistortionVisualization.h |
|
| MapSize | int32 | UVEditorDistortionVisualization.h | ||
| Metric | EDistortionMetric | The specific metric used to classify and visualize distortion. | UVEditorDistortionVisualization.h |
|
| PerUDIMTextureResolution | TMap< int32, int32 > | UVEditorDistortionVisualization.h | ||
| TargetTexelDensity | float | UVEditorDistortionVisualization.h |