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API > API/Plugins > API/Plugins/USDExporter
References
| Module | USDExporter |
| Header | /Engine/Plugins/Importers/USDImporter/Source/USDExporter/Public/USDAssetOptions.h |
| Include | #include "USDAssetOptions.h" |
Syntax
USTRUCT (BlueprintType )
struct FUsdMaterialBakingOptions
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bConstantColorAsSingleValue | When this is true and a baked texture contains a single flat color we will write out that color value directly on the USD layer and skip generating a texture | |
| FIntPoint | DefaultTextureSize | Size of the baked texture for all properties that don't have a CustomSize set | |
| TArray< FPropertyEntry > | Properties | Properties which are supposed to be baked out for the material | |
| FDirectoryPath | TexturesDir | Where baked textures are placed. |