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API > API/Plugins > API/Plugins/USDClasses > API/Plugins/USDClasses/UUsdAssetCache2
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Category&61;"Settings"&41;
double PersistentAssetStorageSizeMB
Remarks
This limit specifies how much size is allocated to storing all persistent assets (i.e. assets that will be saved to disk, even if unused by any stage). Set this to 0 to disable persistent asset storage. This has no effect on temporary asset caches (e.g. the ones automatically generated when opening a stage without an asset cache asset assigned)