Navigation
API > API/Plugins > API/Plugins/UIFramework
Inheritance Hierarchy
- FFastArraySerializer
- FUIFrameworkGameLayerSlotList
References
| Module | UIFramework |
| Header | /Engine/Plugins/Experimental/UIFramework/Source/Public/UIFPlayerComponent.h |
| Include | #include "UIFPlayerComponent.h" |
Syntax
USTRUCT&40;&41;
struct FUIFrameworkGameLayerSlotList : public FFastArraySerializer
Variables
| Type | Name | Description | |
|---|---|---|---|
| friend | UUIFrameworkPlayerComponent |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FUIFrameworkGameLayerSlotList
(
UUIFrameworkPlayerComponent* InOwner |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddEntry
(
FUIFrameworkGameLayerSlot Entry |
||
| FUIFrameworkGameLayerSlot * | FindEntry
(
FUIFrameworkWidgetId WidgetId |
||
| const FUIFrameworkGameLayerSlot * | FindEntry
(
FUIFrameworkWidgetId WidgetId |
||
| bool | NetDeltaSerialize
(
FNetDeltaSerializeInfo& DeltaParms |
||
| void | PostReplicatedChange
(
const TArrayView< int32 >& ChangedIndices, |
||
| void | PreReplicatedRemove
(
const TArrayView< int32 >& RemovedIndices, |
||
| bool | RemoveEntry
(
UUIFrameworkWidget* Layer |