Navigation
| Name | UAFUncookedOnly |
| Type | Plugin |
| Part of Plugins | Unreal Animation Framework (UAF) |
| Location | /Engine/Plugins/Experimental/UAF/UAF/Source/UAFUncookedOnly/ |
| Module Build Rules | UAFUncookedOnly.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FScopedCompileJob | RAII helper for scoping compilation batches The re-allocation of compiled assets and their dependencies is deferred until the outermost scope exits. |
| UAnimNextRigVMVariableInterface |
Structs
| Name | Remarks |
|---|---|
| FAnimNextAssetRegistryExports | |
| FAnimNextExport | |
| FAnimNextExportData | |
| FAnimNextManifestNodeData | |
| FAnimNextProgrammaticVariable | Struct wrapping a graph variable. Includes default value. |
| FAnimNextVariableBinding | |
| FAnimNextVariableBindingData | Base struct that abstracts binding source data. |
| FAnimNextVariableDeclarationData | |
| FAnimNextVariableReferenceData |
Interfaces
| Name | Remarks |
|---|---|
| IAnimNextRigVMVariableInterface | |
| IAnimNextUncookedOnlyModule | |
| IVariableBindingType | Interface used in editor/uncooked situations to determine the characteristics of a variable binding. |
Enums
Public
| Name | Remarks |
|---|---|
| EAnimNextExportedVariableFlags |