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A collection of wrapper functions for common injection operations.
| Name | FInjectionUtils |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Public/Injection/InjectionUtils.h |
| Include Path | #include "Injection/InjectionUtils.h" |
Syntax
struct FInjectionUtils
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FInjectionRequestPtr Inject
(
UAnimNextComponent* InComponent, |
Inject into a running AnimNext module (raw custom args) | Injection/InjectionUtils.h | |
static FInjectionRequestPtr Inject
(
UObject* InHost, |
Injection/InjectionUtils.h | ||
static FInjectionRequestPtr InjectAsset
(
UAnimNextComponent* InComponent, |
Injects an asset into a running AnimNext module | Injection/InjectionUtils.h | |
static FInjectionRequestPtr InjectAsset
(
UObject* InHost, |
Injection/InjectionUtils.h | ||
static FInjectionRequestPtr InjectEvaluationModifier
(
UAnimNextComponent* InComponent, |
Inject an evaluation modifier into a running AnimNext module to control animation evaluation at a low level. | Injection/InjectionUtils.h | |
static FInjectionRequestPtr InjectEvaluationModifier
(
UObject* InHost, |
Injection/InjectionUtils.h | ||
static FInjectionRequestPtr PlayAnim
(
UAnimNextComponent* InComponent, |
Injects an animation sequence into a running AnimNext module | Injection/InjectionUtils.h | |
static FInjectionRequestPtr PlayAnim
(
UAnimNextComponent* InComponent, |
Injection/InjectionUtils.h | ||
static FInjectionRequestPtr PlayAnimHandle
(
UObject* InHost, |
Injection/InjectionUtils.h | ||
static void Uninject
(
FInjectionRequestPtr InInjectionRequest |
Uninject a previously injected request | Injection/InjectionUtils.h |