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API > API/Plugins > API/Plugins/TrajectoryTools > API/Plugins/TrajectoryTools/SExportTrajectoriesWindow
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Animation/TrajectoryTools/Source/TrajectoryTools/Public/SExportTrajectoriesWindow.h |
| Include Path | #include "SExportTrajectoriesWindow.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SExportTrajectoriesWindow >
Inheritance Hierarchy
- TSlateBaseNamedArgs< SExportTrajectoriesWindow > → SExportTrajectoriesWindow::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
SExportTrajectoriesWindow.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | SExportTrajectoriesWindow.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & DebugInfos
(
TArrayView< FRewindDebuggerTrajectory::FExtensionState::FDebugInfo > InArg |
SExportTrajectoriesWindow.h | ||
WidgetArgsType & OwnerNames
(
TArrayView< FName > InArg |
SExportTrajectoriesWindow.h | ||
WidgetArgsType & SkelMeshInfos
(
TArrayView< FSkeletalMeshInfo > InArg |
SExportTrajectoriesWindow.h | ||
WidgetArgsType & Trajectories
(
TArrayView< FGameplayTrajectory > InArg |
SExportTrajectoriesWindow.h | ||
WidgetArgsType & WidgetWindow
(
TSharedPtr< SWindow > InArg |
SExportTrajectoriesWindow.h |