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API > API/Plugins > API/Plugins/TrajectoryTools > API/Plugins/TrajectoryTools/FGameplayTrajectory
| Name | FTraceRangedBuffers |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Animation/TrajectoryTools/Source/TrajectoryTools/Public/TrajectoryLibrary.h |
| Include Path | #include "TrajectoryLibrary.h" |
Syntax
struct FTraceRangedBuffers
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Ranges | TArray< TRange< int32 > > | TrajectoryLibrary.h | ||
| SkeletalMeshInfos | TArray< FSkeletalMeshInfo > | TrajectoryLibrary.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsEmpty() |
TrajectoryLibrary.h | ||
int Num() |
TrajectoryLibrary.h | ||
void Reset
(
int NewSize |
TrajectoryLibrary.h |