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API > API/Plugins > API/Plugins/TextureShare
Object descriptor
| Name | FTextureShareObjectDesc |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/TextureShare/Source/TextureShare/Public/Blueprints/TextureShareBlueprintContainersBase.h |
| Include Path | #include "Blueprints/TextureShareBlueprintContainersBase.h" |
Syntax
USTRUCT (Blueprintable)
struct FTextureShareObjectDesc
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Settings | FTextureShareObjectSyncSettings | Settings. | Blueprints/TextureShareBlueprintContainersBase.h |
|
| ShareName | FString | Unique share name (case insensitive). When empty, used default name. | Blueprints/TextureShareBlueprintContainersBase.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetTextureShareObjectName() |
Blueprints/TextureShareBlueprintContainersBase.h |