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API > API/Plugins > API/Plugins/TextureShare
Sync settings
| Name | FTextureShareObjectSyncSettings |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/TextureShare/Source/TextureShare/Public/Blueprints/TextureShareBlueprintContainersBase.h |
| Include Path | #include "Blueprints/TextureShareBlueprintContainersBase.h" |
Syntax
USTRUCT (Blueprintable)
struct FTextureShareObjectSyncSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FrameConnectTimeOut | int | MaxMillisecondsToWait for first connection. 0 -infinite. | Blueprints/TextureShareBlueprintContainersBase.h |
|
| FrameSyncTimeOut | int | MaxMillisecondsToWait for sync. 0 -infinite. | Blueprints/TextureShareBlueprintContainersBase.h |
|