Navigation
Unreal Engine C++ API Reference > Plugins > TemplateSequence > UTemplateSequence
- UMovieSceneSequence::CanPossessObject()
- UTemplateSequence::CanPossessObject()
References
Module | TemplateSequence |
Header | /Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Public/TemplateSequence.h |
Include | #include "TemplateSequence.h" |
Source | /Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Private/TemplateSequence.cpp |
virtual bool CanPossessObject
&40;
UObject & Object,
UObject &42; InPlaybackContext
&41; const
Remarks
Check whether the given object can be possessed by this animation. true if the object can be possessed, false otherwise.
Parameters
Name | Description |
---|---|
Object | The object to check. |
InPlaybackContext | The current playback context |