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API > API/Plugins > API/Plugins/TemplateSequence > API/Plugins/TemplateSequence/UCameraAnimationSequencePlayer
- UObject::IsDestructionThreadSafe()
- UCameraAnimationSequencePlayer::IsDestructionThreadSafe()
References
| Module | TemplateSequence |
| Header | /Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Public/CameraAnimationSequencePlayer.h |
| Include | #include "CameraAnimationSequencePlayer.h" |
virtual bool IsDestructionThreadSafe&40;&41; const
Remarks
Called during garbage collection to determine if an object can have its destructor called on a worker thread. true if this object's destructor is thread safe