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API > API/Plugins > API/Plugins/TedsPropertyEditor
Picking mode for TEDs Scene Outliner Widgets. Based off of FActorPickingMode
| Name | FTedsRowPickingMode |
| Type | class |
| Header File | /Engine/Plugins/Experimental/EditorDataStorageFeatures/Source/TedsPropertyEditor/Public/TedsRowPickingMode.h |
| Include Path | #include "TedsRowPickingMode.h" |
Syntax
class FTedsRowPickingMode : public UE::Editor::Outliner::FTedsOutlinerMode
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTedsRowPickingMode
(
const UE::Editor::Outliner::FTedsOutlinerParams& Params, |
TedsRowPickingMode.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FTedsRowPickingMode() |
TedsRowPickingMode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnItemPicked | FOnSceneOutlinerItemPicked | TedsRowPickingMode.h |
Functions
Public
Overridden from ISceneOutlinerMode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnFilterTextCommited
(
FSceneOutlinerItemSelection& Selection, |
Allow the user to commit their selection by pressing enter if it is valid | TedsRowPickingMode.h | |
virtual void OnItemSelectionChanged
(
FSceneOutlinerTreeItemPtr Item, |
TedsRowPickingMode.h | ||
virtual bool ShowViewButton() |
TedsRowPickingMode.h |