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Unreal Engine C++ API Reference > Plugins > TakesCore
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UTakeRecorderAudioInputSettings
References
Module | TakesCore |
Header | /Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Public/TakeRecorderSourceProperty.h |
Include | #include "TakeRecorderSourceProperty.h" |
Syntax
UCLASS&40;Abstract, Blueprintable, BlueprintType&41;
class UTakeRecorderAudioInputSettings : public UObject
Remarks
Provides access to the UI code for registering OnAudioInputDeviceChanged delegates.
Functions
Type | Name | Description | |
---|---|---|---|
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void | EnumerateAudioDevices
(
bool InForceRefresh |
Subclasses can override this to enumerate audio devices |
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int32 | Returns the channel count for the currently selected audio device | |
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FOnAudioInputDeviceChanged & | Accessor for the OnAudioInputDeviceChanged delegate list |