| AudioInputBufferSize |
int32 |
The desired buffer size used for audio callbacks during record |
TakeRecorderSourceProperty.h |
- Config
- EditAnywhere
- BlueprintReadWrite
- Category="Property"
- Meta=(ClampMin="256", UIMin="256", ClampMax="8192", UIMax="8192")
|
| bUseSystemDefaultAudioDevice |
bool |
Boolean indicating if the system selects audio device should be used or to use the selected device from the details panel |
TakeRecorderSourceProperty.h |
- Config
- EditAnywhere
- BlueprintReadWrite
- Category="Property"
|
| DeviceId |
FString |
The unique id of the currently selected audio device |
TakeRecorderSourceProperty.h |
- Config
- EditAnywhere
- BlueprintReadWrite
- Category="Property"
- Meta=(DisplayName="Audio Input Device")
|
| DeviceInfoArray |
TArray< FAudioInputDeviceInfoProperty > |
Holds device information for each of the audio devices available on this system. |
TakeRecorderSourceProperty.h |
- Transient
- VisibleAnywhere
- BlueprintReadOnly
- Category="Property"
|