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API > API/Plugins > API/Plugins/TakeRecorderSources > API/Plugins/TakeRecorderSources/UTakeRecorderActorSource
Description
Request that we re-build the map of which properties to record. This should only be called when the target Actor is changed as it will wipe out the users preference for which properties are going to get recorded and default them back to the Project Preferences for that particular Actor/Component.
| Name | RebuildRecordedPropertyMap |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorderSources/Public/TakeRecorderActorSource.h |
| Include Path | #include "TakeRecorderActorSource.h" |
| Source | /Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorderSources/Private/TakeRecorderActorSource.cpp |
void RebuildRecordedPropertyMap()