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Unreal Engine C++ API Reference > Plugins > Synthesis > SourceEffects
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USoundEffectPreset
- USoundEffectSourcePreset
- USourceEffectStereoDelayPreset
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectStereoDelay.h |
Include | #include "SourceEffects/SourceEffectStereoDelay.h" |
Syntax
UCLASS&40;ClassGroup&61;AudioSourceEffect, Meta&61;&40;BlueprintSpawnableComponent&41;&41;
class USourceEffectStereoDelayPreset : public USoundEffectSourcePreset
Variables
Type | Name | Description | |
---|---|---|---|
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FSourceEffectStereoDelaySettings | Settings | |
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FSourceEffectStereoDelaySettings | SettingsCopy | |
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FCriticalSection | SettingsCritSect |
Functions
Type | Name | Description | |
---|---|---|---|
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FSourceEffectStereoDelaySettings | GetSettings () |
|
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void | SetSettings
(
const FSourceEffectStereoDelaySettings& InSettings |
|
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void | UpdateSettings
(
const FSourceEffectStereoDelaySettings& InSettings |
|
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void | UpdateSettings
(
TUniqueFunction< void(FSourceEffectStereoDelaySettings&)> InCommand |
Overridden from USoundEffectPreset
Type | Name | Description | |
---|---|---|---|
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bool | CanFilter () |
|
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FSoundEffectBase * | ||
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USoundEffectPreset * | CreateNewPreset
(
UObject* InParent, |
|
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FText | ||
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FColor | ||
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UClass * | ||
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bool | ||
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void | Init () |