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Unreal Engine C++ API Reference > Plugins > Synthesis > SourceEffects
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectMidSideSpreader.h |
Include | #include "SourceEffects/SourceEffectMidSideSpreader.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FSourceEffectMidSideSpreaderSettings
Remarks
======================================================================== FSourceEffectMidSideSpreaderSettingsThis is the source effect's setting struct.
Variables
Type | Name | Description | |
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bool | bEqualPower | Indicate whether an equal power relationship between the mid and side channels should be maintained. |
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EStereoChannelMode | InputMode | Indicate the channel mode of the input signal. |
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EStereoChannelMode | OutputMode | Indicate the channel mode of the output signal. |
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float | SpreadAmount | Amount of Mid/Side Spread. 0.0 is no spread, 1.0 is full wide. |
Constructors
Type | Name | Description | |
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