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Unreal Engine C++ API Reference > Plugins > Synthesis > SourceEffects > FSourceEffectFoldbackDistortion
- FSoundEffectSource::ProcessAudio()
- FSourceEffectFoldbackDistortion::ProcessAudio()
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectFoldbackDistortion.h |
Include | #include "SourceEffects/SourceEffectFoldbackDistortion.h" |
Source | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectFoldbackDistortion.cpp |
virtual void ProcessAudio
&40;
const FSoundEffectSourceInputData & InData,
float &42; OutAudioBufferData
&41;
Remarks
Process the input block of audio. Called on audio thread.