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Unreal Engine C++ API Reference > Plugins > Synthesis > SourceEffects
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectDynamicsProcessor.h |
Include | #include "SourceEffects/SourceEffectDynamicsProcessor.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FSourceEffectDynamicsProcessorSettings
Variables
Type | Name | Description | |
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float | AttackTimeMsec | |
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uint32: 1 | bAnalogMode | |
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uint32: 1 | bStereoLinked | |
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ESourceEffectDynamicsProcessorType | DynamicsProcessorType | |
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float | InputGainDb | |
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float | KneeBandwidthDb | |
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float | LookAheadMsec | |
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float | OutputGainDb | |
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ESourceEffectDynamicsPeakMode | PeakMode | |
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float | Ratio | |
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float | ReleaseTimeMsec | |
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float | ThresholdDb |
Constructors
Type | Name | Description | |
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