Navigation
API > API/Plugins > API/Plugins/Synthesis > API/Plugins/Synthesis/SourceEffects
Inheritance Hierarchy
- FSoundEffectBase
- FSoundEffectSource
- FSourceEffectConvolutionReverb
References
| Module | Synthesis |
| Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectConvolutionReverb.h |
| Include | #include "SourceEffects/SourceEffectConvolutionReverb.h" |
Syntax
class FSourceEffectConvolutionReverb : public FSoundEffectSource
Remarks
Audio render thread effect object.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSourceEffectConvolutionReverb
(
const USourceEffectConvolutionReverbPreset* InPreset |
Construct a convolution object with an existing preset. |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| AudioConvReverbIntrinsics::FVersionData | UpdateConvolutionReverb
(
const USourceEffectConvolutionReverbPreset* InPreset |
Call on the game thread in order to update the impulse response and hardware acceleration used in this effect. |
Overridden from FSoundEffectSource
| Type | Name | Description | |
|---|---|---|---|
| void | Init
(
const FSoundEffectSourceInitData& InInitData |
Called on an audio effect at initialization on main thread before audio processing begins. | |
| void | ProcessAudio
(
const FSoundEffectSourceInputData& InData, |
Process the input block of audio. Called on audio thread. |
Overridden from FSoundEffectBase
| Type | Name | Description | |
|---|---|---|---|
| void | Called when an audio effect preset settings is changed. |