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API > API/Plugins > API/Plugins/Synthesis > API/Plugins/Synthesis/SourceEffects > API/Plugins/Synthesis/SourceEffects/FSourceEffectConvolutionReverb
References
| Module | Synthesis |
| Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectConvolutionReverb.h |
| Include | #include "SourceEffects/SourceEffectConvolutionReverb.h" |
| Source | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectConvolutionReverb.cpp |
AudioConvReverbIntrinsics::FVersionData UpdateConvolutionReverb
&40;
const USourceEffectConvolutionReverbPreset &42; InPreset
&41;
Remarks
Call on the game thread in order to update the impulse response and hardware acceleration used in this effect.