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Unreal Engine C++ API Reference > Plugins > StylusInput > UStylusInputSubsystem
- USubsystem::Initialize()
- UStylusInputSubsystem::Initialize()
References
Module | StylusInput |
Header | /Engine/Plugins/Editor/StylusInput/Source/StylusInput/Public/IStylusInputModule.h |
Include | #include "IStylusInputModule.h" |
Source | /Engine/Plugins/Editor/StylusInput/Source/StylusInput/Private/StylusInputModule.cpp |
virtual void Initialize
&40;
FSubsystemCollectionBase & Collection
&41;
Remarks
UEditorSubsystem implementation.