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API > API/Plugins > API/Plugins/SteamSockets > API/Plugins/SteamSockets/USteamSocketsNetDriver
- UNetDriver::InitConnect()
- USteamSocketsNetDriver::InitConnect()
References
| Module | SteamSockets |
| Header | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsNetDriver.h |
| Include | #include "SteamSocketsNetDriver.h" |
| Source | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Private/SteamSocketsNetDriver.cpp |
virtual bool InitConnect
&40;
FNetworkNotify &42; InNotify,
const FURL & ConnectURL,
FString & Error
&41;
Remarks
Initialize the net driver in client mode true if successful, false otherwise (check Error parameter)
Parameters
| Name | Description |
|---|---|
| InNotify | notification object to associate with the net driver |
| ConnectURL | remote ip:port of host to connect to |
| Error | resulting error string from connection attempt |