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API > API/Plugins > API/Plugins/SteamSockets > API/Plugins/SteamSockets/USteamSocketsNetConnection
- UNetConnection::CleanUp()
- USteamSocketsNetConnection::CleanUp()
References
| Module | SteamSockets |
| Header | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsNetConnection.h |
| Include | #include "SteamSocketsNetConnection.h" |
| Source | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Private/SteamSocketsNetConnection.cpp |
virtual void CleanUp&40;&41;
Remarks
Closes the control channel, cleans up structures, and prepares for deletion