Navigation
API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/UStateTreeSchema
- UStateTreeSchema::IsStructAllowed()
- UMassStateTreeSchema::IsStructAllowed()
- UStateTreeComponentSchema::IsStructAllowed()
- UGameplayInteractionStateTreeSchema::IsStructAllowed()
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeSchema.h |
| Include | #include "StateTreeSchema.h" |
virtual bool IsStructAllowed
&40;
const UScriptStruct &42; InScriptStruct
&41; const
True if specified struct is supported