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API > API/Plugins > API/Plugins/GameplayInteractionsModule > API/Plugins/GameplayInteractionsModule/UGameplayInteractionStateTreeSch-
- UStateTreeSchema::IsStructAllowed()
- UGameplayInteractionStateTreeSchema::IsStructAllowed()
References
| Module | GameplayInteractionsModule |
| Header | /Engine/Plugins/Runtime/GameplayInteractions/Source/GameplayInteractionsModule/Public/GameplayInteractionStateTreeSchema.h |
| Include | #include "GameplayInteractionStateTreeSchema.h" |
| Source | /Engine/Plugins/Runtime/GameplayInteractions/Source/GameplayInteractionsModule/Private/GameplayInteractionStateTreeSchema.cpp |
virtual bool IsStructAllowed
&40;
const UScriptStruct &42; InScriptStruct
&41; const
True if specified struct is supported