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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreeExternalDataHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStateTreeExternalDataHandle & operator=
(
FStateTreeExternalDataHandle const& Other |
StateTreeExecutionTypes.h | ||
| StateTreeExecutionTypes.h |
operator=(FStateTreeExternalDataHandle const &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionTypes.h |
| Include Path | #include "StateTreeExecutionTypes.h" |
FStateTreeExternalDataHandle & operator=
(
FStateTreeExternalDataHandle const & Other
)
operator=(FStateTreeExternalDataHandle &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionTypes.h |
| Include Path | #include "StateTreeExecutionTypes.h" |
FStateTreeExternalDataHandle & operator=
(
FStateTreeExternalDataHandle && Other
)