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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreeExecutionContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CaptureNewStateEvents
(
const TSharedRef< const FSelectStateResult >& Args |
Captures StateTree events used during the state selection. | StateTreeExecutionContext.h | |
PRAGMA_DISABLE_DEPRECATION_WARNINGS void CaptureNewStateEvents
(
TConstArrayView< FStateTreeExecutionFrame > PrevFrames, |
StateTreeExecutionContext.h |
CaptureNewStateEvents(const TSharedRef< const FSelectStateResult > &)
Description
Captures StateTree events used during the state selection.
| Name | CaptureNewStateEvents |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h |
| Include Path | #include "StateTreeExecutionContext.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionContext.cpp |
void CaptureNewStateEvents
(
const TSharedRef < const FSelectStateResult > & Args
)
CaptureNewStateEvents(TConstArrayView< FStateTreeExecutionFrame >, TConstArrayView< FStateTreeExecutionFrame >, TArrayView< FStateTreeFrameStateSelectionEvents >)
| Name | CaptureNewStateEvents |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h |
| Include Path | #include "StateTreeExecutionContext.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionContext.cpp |
PRAGMA_DISABLE_DEPRECATION_WARNINGS void CaptureNewStateEvents
(
TConstArrayView< FStateTreeExecutionFrame > PrevFrames,
TConstArrayView< FStateTreeExecutionFrame > NewFrames,
TArrayView < FStateTreeFrameStateSelectionEvents > FramesStateSelectionEvents
)