Navigation
API > API/Plugins > API/Plugins/StateTreeModule
Contains StateTree events used during State Selection for a single execution frame.
| Name | FStateTreeFrameStateSelectionEvents |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionTypes.h |
| Include Path | #include "StateTreeExecutionTypes.h" |
Syntax
struct FStateTreeFrameStateSelectionEvents
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Events | TStaticArray< FStateTreeSharedEvent, FStateTreeActiveStates::MaxStates > | StateTreeExecutionTypes.h |