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API > API/Plugins > API/Plugins/StateTreeModule
| Name | FNodeReference |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Debugger/StateTreeDebug.h |
| Include Path | #include "Debugger/StateTreeDebug.h" |
Syntax
struct FNodeReference
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNodeReference
(
TNotNull< const UStateTree* > InStateTree, |
Debugger/StateTreeDebug.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Index | FStateTreeIndex16 | Debugger/StateTreeDebug.h | ||
| StateTree | TNotNull< const UStateTree * > | Debugger/StateTreeDebug.h |