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Uint16 index that can be invalid.
| Name | FStateTreeIndex16 |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeIndexTypes.h |
| Include Path | #include "StateTreeIndexTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FStateTreeIndex16
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| StateTreeIndexTypes.h | |||
FStateTreeIndex16
(
const uint16 InIndex |
Construct from a uint16 index where MAX_uint16 is considered an invalid index (i.e FStateTreeIndex16::InvalidValue). | StateTreeIndexTypes.h | |
FStateTreeIndex16
(
const int32 InIndex |
Construct from a int32 index where INDEX_NONE is considered an invalid index and converted to FStateTreeIndex16::InvalidValue (i.e MAX_uint16). | StateTreeIndexTypes.h | |
FStateTreeIndex16
(
const FPropertyBindingIndex16 InIndex |
Construct from FPropertyBindingIndex16 to facilitate transition to FPropertyBindingIndex16 in bindings | StateTreeIndexTypes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Invalid | const FStateTreeIndex16 | StateTreeIndexTypes.h | |
| InvalidValue | uint16 | StateTreeIndexTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 AsInt32() |
StateTreeIndexTypes.h | ||
uint16 Get() |
StateTreeIndexTypes.h | ||
bool IsValid() |
StateTreeIndexTypes.h | ||
bool SerializeFromMismatchedTag
(
const FPropertyTag& Tag, |
StateTreeIndexTypes.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsValidIndex
(
const int32 Index |
StateTreeIndexTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator FPropertyBindingIndex16() |
Conversion to from FPropertyBindingIndex16 to facilitate transition to FPropertyBindingIndex16 in bindings (Intentionally not explicit for the initial refactoring) | StateTreeIndexTypes.h | |
bool operator!=
(
const FStateTreeIndex16& RHS |
StateTreeIndexTypes.h | ||
bool operator==
(
const FStateTreeIndex16& RHS |
StateTreeIndexTypes.h |