Navigation
API > API/Plugins > API/Plugins/StateTreeModule
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeTypes.h |
| Include | #include "StateTreeTypes.h" |
Syntax
USTRUCT ()
struct FCompactEventDesc
Remarks
Runtime representation of an event description.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< const UScriptStruct > | PayloadStruct | Event Payload Struct. | |
| FGameplayTag | Tag | Event Tag. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | DoesEventMatchDesc
(
const FStateTreeEvent& Event |
Returns true provided event matches description. | |
| bool | IsSubsetOfAnotherDesc
(
const FCompactEventDesc& Desc |
Returns true if described events is a subset of events described by another EventDesc. | |
| bool | IsValid () |
Returns true if describes an event correctly. |