Navigation
API > API/Plugins > API/Plugins/StateTreeModule
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeEvents.h |
| Include | #include "StateTreeEvents.h" |
Syntax
USTRUCT (BlueprintType )
struct FStateTreeEvent
Remarks
StateTree event with payload.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | Origin | Optional info to describe who sent the event. | |
| FInstancedStruct | Payload | Optional payload for the event. | |
| FGameplayTag | Tag | Tag describing the event |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FStateTreeEvent
(
const FGameplayTag InTag |
|||
FStateTreeEvent
(
const FGameplayTag InTag, |