Navigation
API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/Considerations
Inheritance Hierarchy
- FStateTreeNodeBase
- FStateTreeConsiderationBase
- FStateTreeConsiderationCommonBase
- FStateTreeEnumInputConsideration
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Considerations/StateTreeCommonConsiderations.h |
| Include | #include "Considerations/StateTreeCommonConsiderations.h" |
Syntax
USTRUCT (DisplayName="Enum Input")
struct FStateTreeEnumInputConsideration : public FStateTreeConsiderationCommonBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| FStateTreeEnumValueScorePairs | EnumValueScorePairs |
Overridden from FStateTreeConsiderationBase
| Type | Name | Description | |
|---|---|---|---|
| float | GetScore
(
FStateTreeExecutionContext& Context |
Overridden from FStateTreeNodeBase
| Type | Name | Description | |
|---|---|---|---|
| EDataValidationResult | Compile
(
FStateTreeDataView InstanceDataView, |
Called during State Tree compilation, allows to modify and validate the node and instance data. | |
| FText | GetDescription
(
const FGuid& ID, |
Returns description for the node, use in the UI. | |
| const UStruct * | |||
| void | OnBindingChanged
(
const FGuid& ID, |
Called when binding of any of the properties in the node changes. |
Typedefs
| Name | Description |
|---|---|
| FInstanceDataType |