Navigation
API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/Conditions
Inheritance Hierarchy
- FStateTreeNodeBase
- FStateTreeConditionBase
- FStateTreeConditionCommonBase
- FStateTreeObjectIsValidCondition
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Conditions/StateTreeObjectConditions.h |
| Include | #include "Conditions/StateTreeObjectConditions.h" |
Syntax
USTRUCT (DisplayName="Object Is Valid", Category="Object")
struct FStateTreeObjectIsValidCondition : public FStateTreeConditionCommonBase
Remarks
Condition testing if specified object is valid.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bInvert |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FStateTreeObjectIsValidCondition
(
const EStateTreeCompare InInverts |
Overridden from FStateTreeConditionBase
| Type | Name | Description | |
|---|---|---|---|
| bool | TestCondition
(
FStateTreeExecutionContext& Context |
Overridden from FStateTreeNodeBase
| Type | Name | Description | |
|---|---|---|---|
| const UStruct * |
Typedefs
| Name | Description |
|---|---|
| FInstanceDataType |