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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/Blueprint > API/Plugins/StateTreeModule/Blueprint/FStateTreeBlueprintConditionWrap-
- FStateTreeNodeBase::GetDescription()
- FStateTreeBlueprintConditionWrapper::GetDescription()
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Blueprint/StateTreeConditionBlueprintBase.h |
| Include | #include "Blueprint/StateTreeConditionBlueprintBase.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Blueprint/StateTreeConditionBlueprintBase.cpp |
virtual FText GetDescription
(
const FGuid & ID,
FStateTreeDataView InstanceDataView,
const IStateTreeBindingLookup & BindingLookup,
EStateTreeNodeFormatting Formatting
) const
Remarks
Returns description for the node, use in the UI. The UI description is selected as follows:
- Node Name, if not empty
- Description if not empty
- Display name of the node struct