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API > API/Plugins > API/Plugins/StateTreeEditorModule
Interface required for re-using the same tab management across different AssetEditors.
| Name | FWorkspaceTabHost |
| Type | class |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeEditorWorkspaceTabHost.h |
| Include Path | #include "StateTreeEditorWorkspaceTabHost.h" |
Syntax
class FWorkspaceTabHost : public TSharedFromThis< FWorkspaceTabHost >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FWorkspaceTabHost
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FWorkspaceTabHost() |
StateTreeEditorWorkspaceTabHost.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnWorkspaceSpawnTab | TMulticastDelegate_OneParam< void, FSpawnedWorkspaceTab > | StateTreeEditorWorkspaceTabHost.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| BindingTabId | const FLazyName | StateTreeEditorWorkspaceTabHost.h | |
| DebuggerTabId | const FLazyName | StateTreeEditorWorkspaceTabHost.h | |
| OutlinerTabId | const FLazyName | StateTreeEditorWorkspaceTabHost.h | |
| SearchTabId | const FLazyName | StateTreeEditorWorkspaceTabHost.h | |
| StatisticsTabId | const FLazyName | StateTreeEditorWorkspaceTabHost.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnTabClosed | FOnWorkspaceSpawnTab | StateTreeEditorWorkspaceTabHost.h | ||
| OnTabSpawned | FOnWorkspaceSpawnTab | StateTreeEditorWorkspaceTabHost.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SpawnedTabs | TArray< FSpawnedWorkspaceTab > | StateTreeEditorWorkspaceTabHost.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOnSpawnTab CreateSpawnDelegate
(
FName TabID |
StateTreeEditorWorkspaceTabHost.h | ||
TConstArrayView< FSpawnedWorkspaceTab > GetSpawnedTabs() |
StateTreeEditorWorkspaceTabHost.h | ||
TConstArrayView< FMinorWorkspaceTabConfig > GetTabConfigs() |
StateTreeEditorWorkspaceTabHost.h | ||
TSharedRef< SDockTab > Spawn
(
FName TabID |
StateTreeEditorWorkspaceTabHost.h |